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µGFX
2.9
version 2.9
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▼GADC | Module to abstract the very variable ADC interfaces of the underlying systems |
Driver | Driver interface for the GADC module |
▼GAUDIO | Module to handle audio recording and play-back |
Driver Playback | Playback driver interface for the GAUDIO module |
Driver Recording | Recording driver interface for the GAUDIO module |
▼GDISP | Module to interface graphic / pixel oriented displays |
Colors | Sub-Module for color handling |
Image | Sub-Module for image handling |
Pixmap | Sub-Module for dynamic framebuffers |
GDRIVER | Module to support registering and unregistering of drivers |
GFILE | Module which contains operating system independent file I/O |
GEVENT | Module to build a complete many-to-many event system |
GFX | Main module to glue all the others together |
▼GINPUT | Module to interface different hardware input sources such as touchscreens |
Dial | Sub-Module to handle physical controls that provide a range value (eg. potentiometers and rotary encoders) |
Keyboard | Sub-Module to handle physical keyboards |
Mouse | Sub-Module to handle touchscreens and mices |
Toggle | Sub-Module to handle physical controls that provide provide a digital value (on/off, pressed/released, 1/0, ...) |
GMISC | Module which contains different features such as array conversions |
GOS | Module to build a uniform abstraction layer between uGFX and the underlying system |
GQUEUE | Module which provides queue management (only internally used) |
GTIMER | Module which provides software based timers for user-space applications |
GTRANS | Module that allows changing the language of an application dynamically during run-time |
▼GWIN | The GWIN module uses all the other modules (GDISP, GINPUT, GTIMER...) to form a complete GUI toolkit |
▼Containers | Containers are used to group together other windows and widgets |
▼Container | Basic container |
Renderings | Built-in rendering functions for the container widget |
▼Frame | Container with window decoration |
Renderings | Built-in rendering functions for the frame widget |
▼Tabset | Tabwidget to implement different "Tabs" or "Pages". Used to structure menus |
Renderings | Built-in rendering functions for the tabset widget |
▼Widgets | Widgets extend the Windows adding capabilities such as user input |
▼Button | PushButton widget |
Renderings | Built-in rendering functions for the button widget |
▼Checkbox | CheckBox widget |
Renderings | Built-in rendering functions for the checkbox widget |
ImageBox | ImageBox widget. Used to display images within the GWIN widget system |
▼VirtualKeyboard | Keyboard widget. Used to provide a virtual on-screen keyboard |
Renderings | Built-in rendering functions for the keyboard widget |
▼Label | Simple label widget |
Renderings | Built-in rendering functions for the label widget |
▼List | List Widget. Used to display lists of items |
Renderings | Built-in rendering functions for the list widget |
▼Progressbar | ProgressBar widget |
Renderings | Built-in rendering functions for the progressbar widget |
▼RadioButton | RadioButton widget |
Renderings | Built-in rendering functions for the radiobutton widget |
▼Slider | Slider widget |
Renderings | Built-in rendering functions for the slider widget |
▼TextEdit | Widget that accepts text input |
Renderings | Built-in rendering functions for the textedit widget |
Widget | The basic widget implementation (base class) |
▼Windows | Windows are the most basic element in the GWIN module |
Window | The basic window implementation (base class) |
Console | Console widget that can be used similar a terminal on a computer |
3D | Widget that can be used to render OpenGL |
Graph | Graph window. Used to display highly customizable graphs |