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µGFX
2.9
version 2.9
|
Widget that can be used to render OpenGL.
3D GWIN window based on OpenGL (or more exactly Tiny GL)
Functions | |
GHandle | gwinGGL3DCreate (GDisplay *g, GGL3DObject *gg, const GWindowInit *pInit) |
Create a gl3d window. More... | |
GHandle gwinGGL3DCreate | ( | GDisplay * | g, |
GGL3DObject * | gg, | ||
const GWindowInit * | pInit | ||
) |
Create a gl3d window.
[in] | g | The GDisplay to display this window on |
[in] | gg | The GGL3DObject structure to initialise. If this is NULL the structure is dynamically allocated. |
[in] | pInit | The initialization parameters to use |
gwinSetDefaultColor()
or gwinSetDefaultBgColor()
then these are GFX_WHITE and GFX_BLACK respectively. gwinSetDefaultFont()
then there is no default font and text drawing operations will no nothing.