version 2.8
zfeatures.h
1 #ifndef _tgl_features_h_
2 #define _tgl_features_h_
3 
4 /* It is possible to enable/disable (compile time) features in this
5  header file. */
6 
7 #define TGL_FEATURE_ARRAYS 1
8 #define TGL_FEATURE_DISPLAYLISTS 1
9 #define TGL_FEATURE_POLYGON_OFFSET 1
10 
11 /*
12  * Matrix of internal and external pixel formats supported. 'Y' means
13  * supported.
14  *
15  * External 8 16 24 32
16  * Internal
17  * 15 . . . .
18  * 16 Y Y Y Y
19  * 24 . Y Y .
20  * 32 . Y . Y
21  *
22  *
23  * 15 bpp does not work yet (although it is easy to add it - ask me if
24  * you need it).
25  *
26  * Internal pixel format: see TGL_FEATURE_RENDER_BITS
27  * External pixel format: see TGL_FEATURE_xxx_BITS
28  */
29 
30 /* enable various convertion code from internal pixel format (usually
31  16 bits per pixel) to any external format */
32 #define TGL_FEATURE_16_BITS 1
33 #define TGL_FEATURE_8_BITS 1
34 #define TGL_FEATURE_24_BITS 1
35 #define TGL_FEATURE_32_BITS 1
36 
37 
38 //#define TGL_FEATURE_RENDER_BITS 15
39 #define TGL_FEATURE_RENDER_BITS 16
40 //#define TGL_FEATURE_RENDER_BITS 24
41 //#define TGL_FEATURE_RENDER_BITS 32
42 
43 #endif /* _tgl_features_h_ */