version 2.8
specbuf.h
1 #ifndef _tgl_specbuf_h_
2 #define _tgl_specbuf_h_
3 
4 /* Max # of specular light pow buffers */
5 #define MAX_SPECULAR_BUFFERS 8
6 /* # of entries in specular buffer */
7 #define SPECULAR_BUFFER_SIZE 1024
8 /* specular buffer granularity */
9 #define SPECULAR_BUFFER_RESOLUTION 1024
10 
11 typedef struct GLSpecBuf {
12  int shininess_i;
13  int last_used;
14  float buf[SPECULAR_BUFFER_SIZE+1];
15  struct GLSpecBuf *next;
16 } GLSpecBuf;
17 
18 GLSpecBuf *specbuf_get_buffer(GLContext *c, const int shininess_i,
19  const float shininess);
20 void specbuf_cleanup(GLContext *c); /* free all memory used */
21 
22 #endif /* _tgl_specbuf_h_ */