version 2.8
memory.c
1 /*
2  * Memory allocator for TinyGL
3  */
4 #include "zgl.h"
5 
6 /* modify these functions so that they suit your needs */
7 
8 void gl_free(void *p)
9 {
10  free(p);
11 }
12 
13 void *gl_malloc(int size)
14 {
15  return malloc(size);
16 }
17 
18 void *gl_zalloc(int size)
19 {
20  return calloc(1, size);
21 }